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Five Nights at Freddy's

Five Nights at Freddy's

date
Dec 23, 2021
menu
Action
man
1,000,000+
rank
Rated for 12+

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Editor Reviews

Five Nights at Freddy’s doesn’t waste time with long backstories or fancy intros. You get dropped into a job—overnight security at an old pizza joint—and that’s it. No weapons, no way out, no real help. Just some outdated gear and flickering monitors.

The place? Freddy Fazbear’s Pizza. Looks like one of those birthday party spots kids would love, with colorful mascots and cheesy music. But when the lights go out, the whole vibe changes. The animatronics—those big cartoon robots meant to entertain—don’t stay put. They wander around. Slowly. Quietly. Watching.

What makes it so effective is how little the game gives you. You’re stuck in a small office with two doors and a camera system. That’s your whole world for five nights. The fear doesn’t come from loud music or over-the-top effects. It builds slowly. You’re just sitting there, flipping through camera feeds, hoping you’re fast enough to stop what’s coming.

Every action you take drains power. Turn on a light? Power goes down. Shut a door? Power drops even faster. Run out before your shift ends, and the lights go off completely. After that, you’re just waiting in the dark.

The tension is constant. Some animatronics move fast. Others are sneaky. You never know which one will show up next. What’s worse is that they barely move when you’re looking. You blink—or check another camera—and suddenly one’s gone. Then you hear something. A footstep. A faint buzz. You don’t even need a jump scare; just knowing something’s coming is enough.

The style is old-school. Grainy cameras, low-res graphics, clunky sound. It works. The whole thing feels like it’s running on a system that should’ve been scrapped years ago. That adds to the dread. Every part of the design pushes the feeling that you shouldn’t be here.

And it gets harder each night. You start with one or two animatronics moving. By night four or five, they’re everywhere. They have different patterns. Some hang back. Others rush the doors. You must learn quickly or lose. And when you lose, you don't forget it.

How to Play?

Step 1: Start the game. You’ll wake up in a security office. On-screen, you’ll see buttons for cameras, lights, and door controls. You can’t leave the room. Everything happens from that chair.

Step 2: Watch your power. There’s a battery meter that drains every time you use a light, check a camera, or shut a door. If it hits zero, everything goes dark, and you’re exposed.

Step 3: Check the cameras. Flip through different rooms in the building. Look for the animatronics. If one is missing, figure out where it went.

Step 4: Listen. Audio cues matter. Some robots make sounds when they move. Others don’t. Hearing static, laughter, or footsteps might mean something’s getting close.

Step 5: Use the lights on each side to see what’s outside. If something’s there, shut the door. But don’t keep it closed long—power drains fast.

Step 6: Survive until 6 AM. Repeat for five nights. Every shift gets tougher. Stay alert, manage power, and don’t panic.

Ratings

4.5
9805980+Votes
5
4
3
2
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